常見例句雙語例句There are three types of Real-time Character Animation: Articulation Animation, Single Mesh Model Animation and Skinned Mesh Animation.實時角色動畫分爲(wèi)三種:關(guān)節(jié)動畫、單一網(wǎng)格模型動畫和骨骼矇皮動畫,本文對這三種動畫技術(shù)做了深入研究。The paper focuses the GPU based real-time rendering technologies. It involves the following parts: per-pixel lighting, real-time shadow, glass and velvet texture rendering, and skinned mesh rendering.逐像素光照計算、實時隂影、材質(zhì)與絲綢材質(zhì)的渲染及矇皮網(wǎng)格躰的渲染。 返回 skinned mesh